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Jun 03 2019

It takes some Guidance to gather one’s thoughts

Guidance: The Cum-plete Kollection by Kris P. Kreme

Guidance: The Cum-plete Kollection by Kris P. Kreme

Over 35,000 Words of Kreme!

Samuel Cadence is about to have a very interesting conversation with the counselor his company recommended for his daughter Bethany. However that conversation will unveil a story rarely told, a story that explores how this doctor first came upon an exceptional ability to not simply counsel but to change those he spoke with through little more than his words.

The good doctor has gone by many names over the years, called everything from psychologist to counselor, but when Bethany is late on an otherwise slow day free of appointments, he chooses to open up to Samuel in a way rarely done, telling him how he came upon his remarkable talents.

As a company man, Samuel Cadence is well aware of the more subversive techniques in swaying a consumer. He may be new to his company, but it doesn’t take long for an employee of Trance-tory to discover their techniques. However he never knew what the talkative counselor is about to share, the origin story of how he became so truly… Konversational.

From a small but quickly growing adult gaming company named SINtendo to an online purchasing empire gaining steam under the name Brain Drain, the man went on this quest to find answers and ultimately it was a budding corporation called Trandustries that promised to know where his Konversational gifts came from.

Of course Trandustries would only agree to provide him the answers he sought if he took care of a little problem for them, a problem in the form of an eighteen year old girl and her pesky group of do-gooding high school friends, a girl that by some natural ability held an immunity to all their methods of mental persuasion.

As they would later become known, Trance-tory wanted to take over the world, become a corporate giant in all aspects of daily life, from infrastructure to products and services, and along the beginning road of that takeover was a town called Traverton, and it was in that town where Jessica Quinn and her nosy friends became a nuisance.

Jessica called herself the Mental Mistress, because only she seemed to fight past any influence which frequented the town as Trandustries began to take over. She saved others and prevented the total manipulation of the town, a necessary step for Trance-tory to ever exist.

Under the name of Jeffrey Jaffe, our Konversational doctor would become Traverton High’s new guidance counselor, and it was all a matter of one on one Konversational Konsultations to methodically take down Jessica’s support group and ultimately the menacing Mental Mistress herself.

For a man of his unique counseling talents, it was a walk in the park, but for the ever feisty Jessica, her diverse friends, and the school librarian who helped them out, it would be an entirely new threat, an inescapable threat that would change everything in merely a week.

Jessica Quinn’s muscular lovable doofus friend Alex certainly proves no challenge, nor does the the queen of the popular crowd at Traverton High, Cassandra. Even their wiccan friend Leila can’t fight the unimaginable simplistic magic in a conversation with the new guidance counselor. Can her mentor, the school librarian fair any better?

It’s the most epic origin story ever of a major Kreme character, in ways which will surprise everyone, tying together multiple worlds like never before and taking you back to the days before cell phones and drones, to the days when high school was complicated enough, before a Konversational counselor came along and offered his own special words of encouragement to change their lives forever.

Some may call it manipulation; many may call it mind control. But to a man who once went by the name Jeffrey Jaffe, it was better known as… Guidance.

 

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