It’s best to obey when playing SINtendo

SINtendo BopHer! by Kris P. Kreme

SINtendo BopHer! by Kris P. Kreme

Todd is more horny idiot than friend, always getting Jeremy in trouble, which is how they end up tagging along with Jeremy’s mother Julia and sister Jessica to a large flea market consignment spot.

While the girls shop, Jeremy deals with perverted comments about them from Todd who seems a more horny idiot than usual.

Distracting him with old electronic toys and games, Todd discovers the Bop-it game Jeremy spotted is actually called BopHer, and it bears a manufacturer mark claiming it was made by SINtendo.

It commands, you obey, says the tiny speaker… but just what will a game of BopHer ask Todd to do with the colorful plastic toy, and will Julia or Jessica ever be the same again?

 

Find it on Smashwords now!

Now On Amazon!

 

Normally Jeremy doesn’t mind tagging along with his mother and college age sister on one of their midday shopping trips to places like he finds himself today, but then normally Jeremy doesn’t have his most annoying troublemaking friend with him, Todd.

Todd was one of those kids that had definitely strained the definition of friend for as many years as Jeremy knew him, often times being more of a sociopathic dick than a real friend. He liked to push limits, boundaries, and rules, which explained why the school prank Todd got Jeremy involved in recently resulted in both of the eighteen year olds essentially being babysat for a time, kept a close eye on.

But at the large indoor flea market consignment place Jeremy’s mother Julia and sister Jessica enjoy browsing, Todd is so far keeping a closer eye on them. And for Jeremy the comments made about his mother and sister are seriously getting on his last nerve.

Todd has always been at the best of times a horny idiot, but the comments he’s made on this little shopping trip so far are just too much, meaning Jeremy is looking for any excuse or distraction to pull Todd’s immature focus elsewhere. But when Jessica mentions seeing a bunch of old electronic games rather disorganized in a pile, it provides a distraction that may end up unintentionally leading to just the kind of kinky destruction Todd is game for.

Pulling his horny idiot of a friend away from the open staring obsessively commenting spot he seems to enjoy far too much, Jeremy and Todd are soon standing at the clutter of old handheld electronic toys and games. There is an old Simon Says electronic game with barely working lights, what looks to be an old electronic Battleship game, and then Jeremy sees one he remembers, pointing it out to Todd who vaguely remembers it from when they were little kids.

Bop-it is the game, but when Todd reluctantly picks up the game, Jeremy wanting him to focus on anything to cut out the comments about his mother and sister, Todd just laughs, revealing that the colorful little plastic toy isn’t called Bop-it at all. It’s called BopHer, and he can’t resist making the comment about how one end of the oddly shaped toy looks just like a dildo.

Jeremy rolling his eyes, figures there is just no getting sex off the brain of an idiot like Todd, even if he holds a toy, he’s imagining sex toys. But when Todd squints his eyes and stares at a tiny embossed logo nearly hidden beside the tiny on off button on the BopHer toy, even he wonders if he is imagining things.

The embossed logo seems to read SINtendo and while Jeremy insists that isn’t possible, SINtendo just an urban legend about kinky video games, Todd is convinced it is real, some sort of very old early-made handheld electronic game… hopefully with all the kinky twists SINtendo put on their later work.

The original game Bop-it was played simply enough, a little electronic voice instructing various commands and actions done with the toy, bopping, twisting, pulling, and more. But when Todd, in his ever horny persistence, turns on the BopHer toy, just what kind of twisted instructions will the teeny electronic voice on the old speakers of the toy tell him to do?

Starting a game seems confusing, until Todd realizes that to start a game, he simply has to do as the product name describes… Bop her, and after walking up and bopping Jessica on the back of the head, even Jeremy can see that the toy is somehow really a SINtendo product as Jessica finds herself stunned in place, barely able to whisper words, pink cloudy tendrils showing the moment she becomes a part of Todd’s perverse game. And when Todd bops Julia as well, he soon has milf and daughter just where he wanted them.

Will Jeremy get bopped aside while Todd plays literally twisted, freaky games with Julia and Jessica? Will Julia and Jessica’s minds break before their bodies do? And what kind of revenge will Jeremy get after Todd finishes his game of BopHer?

Find out as SINtendo September returns!

Find it on Smashwords now!

Now On Amazon!

Up next… SINtendo in… spaaaaaceeeeee!

1 comments

    • Booker on September 7, 2024 at 5:38 am

    I was a really big fan of this one! It touched on more taboo topics then normal which was really fun and the use of the toy was also really cool. I’m a huge sucker for endings where the female lead seduces someone other then the mind controller so this was right up my lane!

Comments have been disabled.