After advice from a gaming forum, gamer girl Kendall has sought out, ordered, and finally received her latest horror gaming obsession. But will her obsession shift away from gaming?
Once she begins to play the disappointingly non-horror game, Kendall finds the graphics great, very realistic, but she is chasing down a bunny rabbit, told to capture it and face The Edge of Madness.
As it turns out the only edge she faces is intense pleasure… just short of an actual orgasm. So over the coming days, Kendall keeps on playing, determined to feel that pleasure more, to finally go completely over The Edge of Madness, no matter what it takes.
Will she win in the end, or will everyone around her?
It’s just another November Day when Eric opens the door to find an old school buddy turned local mailman, Joel greeting him in his always friendly way. But the unsuspecting duo have no idea the deadly dangers ready to truly play games with the peaceful neighborhood in the package Joel has for Eric to sign for.
And that is when a rather buxom brunette blur appears, greedily grabbing the package, happily running off with it back to her room and Eric knows it must be another video game his daughter Kendall ordered.
But little do the pair have any idea the dangers that video game may pose, even if Eric assumes just like Kendall does, that this is just another 3D open-world horror survival game, her absolute favorite hobby to enjoy in her downtime away from college.
In her bedroom, Kendall is excitedly tearing into the package, from SINtech, apparently a company making games so advanced that they are more than just immersive, they are indescribably awesome. She is a gamer girl who knows how to play, and her favorite games are always the ones you can just sink right into, a whole new world of exploration, survival… and of course horror.
With a name like The Edge of Madness, Kendall just knows this game has to be epic horror like nothing she has played before, and in a way… she will soon realize how correct that is. But there’s nothing horror about The Edge of Madness, unless the horror is how horrifically insane it will soon drive Kendall in a pursuit of pleasure like nothing she ever experienced before.
That’s because The Edge of Madness is of course a SINtendo game, deceptive in every way but one… SINtendo games always play with the player more than any other, and this one just plain plays cruel.
Starting the game with her father running errands at the hardware store, Kendall has the house to herself, and is totally focused on the loading screens, ready to see what this mystery horror game is all about. It’s definitely horror, she thinks, because the sinister evil sounding voice loudly booms from the speakers once it loads.
“Prepare yourself player, to reach The Edge of Madness!”
Kendall has never been into the social scene at college, too many guys all wanting to have their own games and fun with her, and she knows she’s attractive, but there are more important and wise choices to make in life, and gaming is her escape from the horny idiots she sees on campus. Unfortunately for her… the sinister voice of this video game is about the only thing scary, because once it loads, there is a very impressively realistic forest, a first person perspective into that forest, and a happy little bunny rabbit hopping away that she is prompted to capture.
Even the music is happy and cutesy, and Kendall is immediately confused and frustrated, the guys on the gaming forum that recommended she get this clearly having messed with her.
The only instruction for gameplay she is given by that sinister voice, “Catch the bunny and face The Edge of Madness.” And so Kendall sighs and rolls her eyes, determined to still beat the game she paid too much money for and apparently got tricked into even looking for.
But what happens when she captures that little bunny to supposedly face The Edge of Madness is more than just intense… it’s something Kendall has never felt before, a vibration within her game controller surging up into her body and unleashing absolute pleasure that has her thighs clenching, nipples hardening… and then instantly fades away right before it reaches her very first orgasm.
Barely lasting fifteen seconds, it is more than Kendall has ever felt, the pleasure, the teasing taunting precipice of perfect bliss… an orgasm right there so close, and she never knew orgasms could feel that good. But Kendall is left on The Edge of Madness, the bunny rabbit running off again, this time a bit quicker, and her only hope to face The Edge of Madness again is to capture it again.
Will Kendall spend hour after hour obsessively playing her new video game, all in search of just how close to The Edge of Madness she can get? Will she chase orgasms and pleasure and not points in this twisted game? And if she can’t get those in the game, will Kendall over the following days begin seeking them elsewhere?
Find out as November gets naughty and takes one gamer girl right up to The Edge of Madness!

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